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Ticket #862 (open enhancement)

text editor for fluxbb2

  • Created: 2013-05-28 06:57:15
  • Reported by: 123
  • Assigned to: None
  • Milestone: 2.0-alpha5
  • Component: usability
  • Priority: normal  version standard and pugin yt .itd - free not support
sorry for my english

or plugin for fluxbb2 it is free and good


Studio384 2013-05-28 19:46:21

  • Component changed from tools to usability.
  • Milestone set to 2.0-alpha5.
  • Priority changed from low to normal.

Please, create first topics to discuss this kind of stuff, however, I think this is in consideration for FluxBB 2 already and is on the features-we-want list of the developers (what's also mentioned in the documentation

123 2013-05-28 19:50:18

or plugin for fluxbb2

XAOS-Eric 2014-02-17 22:42:06

Having looked at that and TinyMCE, how about using TinyMCE?

from a developer stand point, TinyMCE is more friendly.

Edit: We would be able to manipulate TinyMCE so we can implement a custom template.
they are even available on github:

Comment edited 1 times (Diff)

Studio384 2014-02-18 20:07:25

Personaly, I also prefer TinyMCE.

Askelon 2014-02-20 08:46:26

I like TinyMCE too. One thing though: we'll eventually need to test it thoroughly to see how it works with the parser if FluxBB 2 does support multiple light markup languages (BBCode, Markdown…). TinyMCE renders pure HTML code, and from what I've tested BBCode plugin especially is not working as good as I'd like it to.

Studio384 2014-02-20 10:08:17

There is a BBCode plugin for TinyMCE. I've been working a while ago on editing it to work properly with the parser of FluxBB, didn't finish it, trough. Might continou my work on it.

Askelon 2014-02-20 10:21:45

Hum, I know there's a BBCode plugin, I actually said that I've been testing it myself and tried to adapt it to FluxBB too. I'm not very satisfied with the way it works, hence my comment: we'll need to test it quite a bit to make sure it's worth it and it works well with JoshyPHP's lib.

Franz 2014-02-20 10:48:25

I think I don't really want this in core right now. We can build an extension and see how many people use it.